Language Emergence for Activities

Manas Agarwal

Under the guidance of Dr. Amitabha Mukerjee

Abstract

Language development is an important aspect of human cognitive processes. Robotic and Artificial Intelligent models have been used to simulate language emergence situations. The aim is to study the process of specification of the universal features of language and emergence of structures (symantic/syntactic) in human language through a model known as Language Games. The games consist of short two body interactions which are classified by game playing agents and utterances are produced. Our first aim is to develop large number of such interactions and correctly classify them. The second part consist of language learning and lexicon development through naming games. We see that our models produce consistent results.

Proposal(pdf)
CS498 Report(pdf)
CS498 presentation pdf   ppt
CS499 Report(pdf)
CS499 presentation pdf
Bibtex here
Cohen Maps video here
Breve Python and Java codes for Cohen Maps here
MNG clustering code here
The Language Game code (Java) here
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